1. Fourways
  2. Player's guide
  3. Getting started

Quick start

Your first paying route, in six steps.

You are paid for carrying cargo to where it is wanted. A coal train is the surest way to start: six steps.

  1. Find a pair. Press M for the world map and find these two, 20 to 40 tiles apart: Coal Mine and Power Station.
  2. Lay the track. Press 3 for Rail and drag from one to the other. The note beside the mouse shows the price, or what is wrong.
  3. Build two stations. Press 5 for Rail station and drag three tiles along the track at each end. The note must say Supplies: Coal at the mine and Accepts: Coal at the power station.
  4. Add a depot. In Railways, pick Train depot and click level ground beside the track. R turns its door to face it.
  5. Buy a train. Press B: Trains, Kestrel Steam, Coal, 5 wagons. Add the mine station, then the power station, tick Wait for a full load at the first stop and buy.
  6. Watch it run. You hear a coin for every delivery, and what it paid floats up over the vehicle. When coal piles up at the mine, a second train needs a passing loop first: on one track without one, two trains run into each other. See Passing loops.
Quick start

Something not working? See Troubleshooting. To understand why it pays, read How the game works.

What it costs

You needPrice
30 tiles of track$12,600
Two stations of 3 tiles$9,600
Train depot$3,200
Kestrel Steam with 5 wagons$70,500
Total$95,900
Each full load of 150 tonnes earns$4,680

Your network
starts here.

Fourways is coming to Steam and itch.io. Until it launches there, the early build is free to download, and it updates itself as new builds come out.

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