1. Fourways
  2. Player's guide
  3. Money

Reading your numbers

Finances, the company overview and company value.

Three windows tell you how the business is doing.

Finances F

Income and each kind of spending for this year and last, profit, cash and loan, and a month-by-month chart. You borrow and repay here.

Company overview C

  • Headline figures: company value, cash, loan, profit over twelve months, operating margin and your place in the league.
  • Needs attention: a balance below zero, then the first few lines of Problems, with a button for the rest. A click on one does what its fix button there does.
  • Where the money comes from: earnings by cargo and by kind of transport, and your best and weakest vehicles.

Company league L

Ranks every company by value: cash minus the loan, plus what the vehicles are worth now, plus $800 for each station tile and $210 for each tile of track.

Finding weak spots

  • The Vehicles window (V) has a profit column. Sell or re-route vehicles that lose money year after year.
  • A low average load in a vehicle's window means too many vehicles on that route, or too big ones.
  • A station's window shows what was picked up, delivered and earned there last month.

Your network
starts here.

Fourways is coming to Steam and itch.io. Until it launches there, the early build is free to download, and it updates itself as new builds come out.

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