Goals & achievements
First steps, milestones and the company goal.
Goals (J, the flag on the top bar) keeps a checklist for a new company, your achievements, and the company goal if you chose one. It also lists the subsidies and town requests on offer: Subsidies & requests.
Every step ticked, achievement won and goal reached is in the news. Click it to open Goals.
First steps
Eight steps that take a new company from nothing to a profit. Each one says how to do it, and is ticked off as soon as you have:
| Step | How | |
|---|---|---|
| 1 | Build a station | Roads, Railways or Ports on the toolbar: a stop, station, dock or airport where people or cargo are. |
| 2 | Buy a vehicle | Vehicle on the toolbar (B): choose one and give it two stops. |
| 3 | Make a first delivery | A vehicle is paid when it brings passengers or cargo to a stop that takes them. |
| 4 | Carry passengers between two towns | A bus, train or plane with stops in two different towns. |
| 5 | Run a train | Track between two rail stations, a train depot, and a train that earns its first fare. |
| 6 | Deliver to an industry | Coal to a power station, wood to a sawmill...: the world map (M) shows what each one takes. |
| 7 | A month in profit | Earn more in a month than the vehicles and upkeep cost (buying and building aside). |
| 8 | Pay off the loan | Repay all of it in Finances (F). |
- Buy a vehicle counts once a vehicle has at least two stops, and Run a train once a train has earned a fare.
- A month in profit is judged at the month's end: income above running costs and upkeep, leaving aside what you bought and built.
- Steps are ticked off even while the game is paused, as long as the Goals window is open.
- The guided tour ends with a button that opens Goals.
Achievements
18 milestones, each with the day you won it. Most come in tiers, an achievement for each:
| Achievement | Won at |
|---|---|
| $100,000 · $1,000,000 · $10,000,000 · $100,000,000 | |
| 10 · 50 · 100 · 250 Vehicles you own at the same time. | |
| 5 · 10 · 25 A town counts while one of your stations there has picked up passengers in the last 30 days. | |
| 10,000 · 100,000 · 1,000,000 Passengers you delivered, all months together. | |
| A road vehicle, a train, a ship and a plane, all yours at the same time. | |
| Every cargo the map has, delivered at least once. A later era's cargo counts once its industry is there. | |
| Worth more than every rival, from your company's second year on. | |
| Win your first subsidy: Subsidies & requests. |
They are judged at the end of each month, apart from the first subsidy, which is won at once. Company value is worked out as in Reading your numbers.
The company goal
A new game can set a goal under Company goal, in the rules of the new-game screen:
| Goal | In full |
|---|---|
| $1M value in 10 years | Company value of $1,000,000 within 10 years |
| $10M value in 25 years | Company value of $10,000,000 within 25 years |
| Top the league in 15 years | Top the league within 15 years |
- The years count from the day your company was founded.
- At each month's end the game checks your company value, or your place in the league. Once the time is up without it, the goal is missed.
- Topping the league needs rivals: without competitors that goal can't be chosen.
- The Goals window shows the time left and how near you are: your value against the target, or your place and the gap to the leader.
- The news says when you reach the goal or run out of time, and the game goes on either way.