1. Fourways
  2. Player's guide
  3. Building the network

Bridges & tunnels

Over valleys and through hills.

A bridge crosses water, valleys, roads and track. A tunnel goes straight through a hill.

Bridges

  • Pick Road bridge or Rail bridge and drag from one bank to the other in a straight line.
  • Both ends must be level ground at the same height, above the sea.
  • Whatever runs underneath needs room to pass.
  • Choose a style from the buttons above the toolbar, or press R. Longer spans need dearer styles.
StyleLongest spanFromRail, a tileRoad, a tile
Concrete beam6 tiles1950$1,500$1,100Cheap and plain.
Steel truss12 tiles1950$1,950$1,430A classic railway girder.
Stone viaduct12 tiles1950$2,550$1,870Handsome stone arches.
Steel arch16 tiles1960$3,150$2,310One graceful arch over the whole span.
Suspension24 tiles1965$4,200$3,080Towers and cables for the longest crossings.

Tunnels

  • Pick Road tunnel or Rail tunnel and click a hillside that rises straight ahead.
  • The tunnel comes out at the first tile where the ground comes back down to the height of the entrance, up to 30 tiles away. If the hillside there is uneven it is evened out, as with Level land, and the note beside the mouse adds that to the price.
  • It costs $1,700 a tile. Join your road or track to both mouths afterwards.

Your network
starts here.

Fourways is coming to Steam and itch.io. Until it launches there, the early build is free to download, and it updates itself as new builds come out.

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