1. Fourways
  2. Player's guide
  3. Towns & industries

Zones & land value

How good transport reshapes a town.

Every town balances homes, shops & offices and workshops. The three bars in the town's window show which it wants most.

  • Homes follow jobs. Good passenger service makes a town a better place to live.
  • Shops follow residents, and the goods and food you deliver.
  • Workshops follow residents and go where land is cheap.

Land value

Every plot has a land value from 0 to 100. Tall, dense buildings only go up where it is high, so a good station reshapes the town around it.

Raises itLowers it
The town centreIndustry within 6 tiles
A station with passenger serviceRailway track next door
Water, trees and landmarksA busy industry within 9 tiles
BuildingLand valueTown sizeFrom
Apartment block58 or moreover 400 people1955
Office tower68 or moreover 1,200 people1962
Residential tower72 or moreover 1,500 people1968
Shopping centre52 or moreover 2,000 people1983
Modern homeanyany1975
Tech parkanyany1992

Landmarks

As a town grows it builds landmarks: church (over 700 people), park (over 1,300 people), town hall (over 2,400 people). Each raises the land value around it.

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